Social Minds & Conclusion

Read Chapters 7 & 8

Discussion Questions

  • What where the notable take aways from these chapters?
  • How does the information from these chapters help you in your teaching?
  • What can we learn from Adrian’s story about playing EverQuest, participating in a gaming community, building a website about EverQuest, and hacking games?
  • When considering the “Social Mind” of distributed/dispersed knowledge, how does this impact our teaching?
  • Are video games a “waste of time?”
  • What challenges face our schools today, and what can we learn from video games?
  • Do any of Gee’s Learning Principles (#33 – #36 are listed in these chapters) stand out to you?



Topics In Practice

Top Examples

  1. CLMOOC – A Social Mind of Educators (+1)

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